The Oculus Rift S promises improved resolutions, easier setup and maximum comfort
Oculus has announced the Rift S, a follow-up to 2016’s Oculus Rift. The news broke at the Game Developers Conference in San Francisco, where Oculus announced its newest headset in partnership with Lenovo.
The new VR headset promises “improved optics and display technology,” as well as a higher pixel density for improved overall image quality. Sadly, we’ve not had any technical specifications just yet.
In addition, the Rift S has been redesigned to be more comfortable and easier to use; a dial on the rear now adjusts the fit of the headband, and a new 3.5mm jack allows players to use their own headphones while playing.
Perhaps most importantly, however, is that there is now only one cable to contend with. No more wrapping yourself in knots as you figure out which input goes where.
Aside from the various quality-of-life improvements, the Oculus Rift 2 also features Oculus Insight, a new inside-out tracking technology that can track real-world spaces and objects in real-time. The Rift controllers are also returning, giving users more options for unusual gesture inputs.
In tandem with improved real-world tracking, Oculus has announced a new Passthrough Plus feature that allows users to see the environment around them through the headset with low latency. This means you won’t need to remove the headset to take a brief pause or check that you’re not about to knock over your computer/potted plant/cat.
The Oculus Rift S will be available in spring 2019, for USD $399 – there’s every chance that this will translate to a UK price of £399 despite exchange rates.
Source: expertreviews.co.uk